Most effect titles match those found in the Alchemy menu for the sake of simplicity, but some do not. Increases Heavy Armor skill by 15 points for 60 seconds. Stamina is increased by 100 points for 60 seconds. Magicka is increase by 60 points for 60 seconds. Lockpicking is 15% easier for 60 seconds. Items Scrolls, Potions, Ingredients, Food, Dragon Claws, Quest Items, Smithing Materials, Crafting Materials, Crafting Furniture, Flawless Gems, Soul Gems and Keys Resist 20% of shock damage for 60 seconds. Carrying capacity increases by 30 for 300 seconds. The last three columns of the following table provide the magnitude, duration, and cost (gold) of a standard potion if crafted at 100 Alchemy skill, without any perks. This page was last modified on 1 September 2020, at 02:18. Resist 10% of magic damage for 60 seconds. One-handed weapons do 50% more damage for 60 seconds. Smithing xp from forging items is based on the value of the item forged. create 5 fortify enchanting potions (blue butterfly wing, Hargrove claw) while equipping above items Create new set of fortify alchemy gear same as above but use the fort. There are two different subdivisions of potions. With this you can ramp up the difficulty by limiting yourself to novice spells. * The Dawnguard add-on changes this description to \"Can create Dragon armor and Dragonbone weapons at forges, and improve them twice as much\". Magicka regenerates 50% faster for 300 seconds. Even … Restore 75 points of Health. Illusion spells are 100% stronger for 60 seconds. Increases Light Armor skill by 50 points for 60 seconds. *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. Carrying capacity increases by 30 for 300 seconds. Stamina is increased by 40 points for 300 seconds. Stamina is increased by 40 points for 300 seconds. ... player.setav smithing 100 but you won't level up,plus if you want the perks you'll have to add them thru the console or as you level,adding perks with console commands isn't recommended as you can mess them up, incpcs smithing is a much better way #9. You are 25% harder to detect for 60 seconds. There are at least fifteen near the exit for Bleak Falls Barrow. After the Potions are made, I'll need all the Enchanting buffs possible and to drink the Fortify Enchanting Potion I made to make the stongest enchantments. Bows do 20% more damage for 60 seconds. Health is increased by 20 points for 60 seconds. Potions are consumable items found throughout the province of Skyrim and the rest of Tamriel. 33 guaranteed bottles found in 21 different locations. Lockpicking is 50% easier for 30 seconds. It cannot be acquired in-game. Content is available under CC BY-NC-SA 3.0 unless otherwise noted. The following tables list the potions available from the "Thief Cache" barrels. Most of the items on this page are traded by apothecary merchants. Drain the target's Stamina by 5 points per second for 30 seconds. Causes 1 points of poison damage for 10 seconds. Drain the target's Stamina by 4 points per second for 30 seconds. Target is 40% weaker to magic damage for 30 seconds. Invisibility for 55 seconds. Causes 2 points of poison damage for 15 seconds. You need to use any two of blisterwort, glowing mushroom, sabre cat tooth and Spriggan sap to create a potion of Fortify Smithing. Fortify Enchanting is an effect which increases the Enchanting skill. Restore 35 points of Health. Target is 100% weaker to magic damage for 30 seconds. Target is 40% weaker to fire damage for 30 seconds. You can also get fortify alchemy gear too. Lockpicking is 25% easier for 60 seconds. Fortify Smithing will boost Smithing Skill in some amount depending on the strength of the potion. Two-handed weapons do 20% more damage for 60 seconds. For 60 seconds, items enchanted are 25% stronger. Destruction spells are 50% stronger for 60 seconds. Bows do 30% more damage for 60 seconds. Target is 85% weaker to frost damage for 30 seconds. Pickpocketing is 35% easier for 60 seconds. Restore 75 points of Health. With 100% Fortify Alchemy (the maximum possible without custom enchantments) and all Alchemy perks, most potions and poisons will be five times stronger (6.25 times stronger for restoration potions). Looting Ingredients is the best way to find Smithing Ingredients.You can find a lot of jewels on defeated characters out in the wild. Magicka is increase by 40 points for 60 seconds. Stamina is increased by 60 points for 300 seconds. Locations with the greatest numbers are: 2 guaranteed bottles found in 2 different locations: 3 guaranteed bottles found in 3 different locations: No guaranteed bottles or other known sources. These poisons can be found in random loot or purchased from apothecary merchants. Your alchemy level decides the potency of your potions. You can also sell unneeded potions to raise gold. Using the 35% Alchemy gear with Seeker of Shadows boon you can make a Fortify Smithing potion that gives you 158% increased smithing. These will appear in your inventory under "Potions". Stamina regenerates 100% faster for 300 seconds. The item ID for Gold in Skyrim on Steam (PC / Mac) is: 0000000F. … Form ID 0007EE01 Glowing Mushroom is an ingredient in The Elder Scrolls V: Skyrim. To spawn this item in-game, open the console and type the following command: player.AddItem 0000000F 1. These are not the maximum strengths of a potion: they can be increased if alchemy perks are unlocked and also by fortifying alchemy skill. For 60 seconds, items enchanted are 15% stronger. Drains the target's Stamina by 50 points. Might have to do with me loving skyrim orcs q.q> and enchanting let's me get some magic family's like destro at 0 mana cost. These potions can be found in random loot or purchased from apothecary merchants. Blocking absorbs 10% more damage for 60 seconds. Potion Strengths []. Form ID 0004DA25 0004DA0C For other uses, see Fungi (Skyrim). Blisterwort 2. For potions created through the use of the Alchemy skill, see this page. Content is available under CC BY-NC-SA 3.0 unless otherwise noted. Pickpocketing is 30% easier for 60 seconds. Drains the target's Stamina by 100 points. Restore 100 points of Magicka. I have 97 smithing, every perk except glass and dragon smithing. Creatures and people up to level 5 will attack anything nearby for 10 seconds. Some beverages that function more like potions than foods are also placed in this section of your inventory. Increases Heavy Armor skill by 20 points for 60 seconds. With a base smithing skill of 100, the relevant armor smithing perk, four 29% fortify smithing enchantments, and a 130% fortify smithing potion, the effective skill equals 874.84 (item quality = Legendary 26), which yields a bonus of +93 to chest armor and +47 to other items - … Restore 100 points of Stamina. These potions are typically not attainable by conventional means. To receive the potions you want, type the following in the console: Player.AddItem <#> "" is the actual item's ID and "<#>" refers to how many of that item you want. The following alchemy ingredients can be used to create a potion of Fortify Smithing: 1. Drains the target’s Magicka by 3 points per second for 20 seconds. Creatures and people up to level 5 flee from combat for 30 seconds. There's really no compelling reason to use this exploit if you level the skills to 100 and take the perks because with 116% Fortify Smithing gear, 130% Fortify Smithing potions and 32% Fortify Enchanting potions you can create gear that will make combat … Resist 20% of fire damage for 60 seconds. Creatures and people up to level 8 flee from combat for 30 seconds. Pickpocketing is 50% easier for 60 seconds. Spriggan Sap Restore 15 points of Stamina. Carrying capacity increases by 40 for 300 seconds. For 60 seconds, items enchanted are 20% stronger. The following alchemical ingredients can be used to create potions of Smithing: 1. Stamina regenerates 13% faster for 60 seconds. All potions and poisons weigh () 0.5 units. One-handed weapons do 40% more damage for 60 seconds. The UESPWiki – Your source for The Elder Scrolls since 1995 < Skyrim: Alchemy / Items: Ingredients Pickpocketing is 40% easier for 60 seconds. Resist 20% of magic damage for 60 seconds. The following tables list potions and poisons that you can buy, find, steal, or receive as rewards. Just as the potions above, these are categorized by their effects, and they each weigh () 0.5 units. This is the potion that appears while you are mixing potions and you don't know what effect it will have yet. Health is increased by 60 points for 60 seconds. Resist 30% of shock damage for 60 seconds. Creatures and people up to level 13 flee from combat for 30 seconds. Increases Light Armor skill by 15 points for 60 seconds. Creatures and people up to level 23 will attack anything nearby for 10 seconds. Game content and materials are trademarks and copyrights of their respective publisher and its licensors. One-handed weapons do 20% more damage for 60 seconds. Drains the target’s Magicka by 1 points per second for 10 seconds. Pickpocketing is 20% easier for 60 seconds. Pickpocketing is 40% easier for 60 seconds. Restoration spells are 50% stronger for 60 seconds. Carrying capacity increases by 40 for 300 seconds. Restore 55 points of Stamina. Elder Scrolls is a FANDOM Games Community. Potions can be purchased, found, or even created. Stamina is increased by 30 points for 300 seconds. Fortify smithing potions and enchantments do NOT increase skill level, but are based on the amount you are able to increase an item. Carrying capacity increases by 70 for 300 seconds. One-handed weapons do 55% more damage for 60 seconds. Target is 55% weaker to magic damage for 30 seconds. Invisibility for 45 seconds. Resist 50% of fire damage for 60 seconds. Illusion spells are 25% stronger for 60 seconds. Resist 40% of shock damage for 60 seconds. Magicka is increase by 80 points for 60 seconds. Health is increased by 100 points for 60 seconds. This page was last edited on 16 November 2013, at 14:58. Decrease the target's Magicka regeneration by 100% for 45 seconds. It is found only in potions and cannot be found on or applied to other items. Decrease the target's Magicka regeneration by 100% for 30 seconds. Restoration spells are 40% stronger for 60 seconds. Restore 75 points of Magicka. You haggle for 10% better prices for 30 seconds. Restoration spells are 30% stronger for 60 seconds. Looting. For 30 seconds, weapon and armor improving is 40% better. NOTE: Ice Wraith Essence is functionally identical to the Potion of Resist Cold. For 30 seconds, weapon and armor improving is 20% better. Restore 15 points of Magicka. If you give a follower a Potion of Blood, they may consume it in the course of adventuring. Two-handed weapons do 40% more damage for 60 seconds. Causes 1 points of poison damage for 15 seconds. Lockpicking is 20% easier for 30 seconds. Drains the target’s Magicka by 2 points per second for 20 seconds. I made a potion that gave me 17.68 MILLION percent in smithing and one in enchanting. Like potions, you can also brew custom poisons from ingredients. Restore 90 points of Stamina. Destruction spells are 20% stronger for 60 seconds. Causes 2 points of poison damage for 20 seconds. Just as all of the other potions, each of these weighs () 0.5 units. Illusion spells are 75% stronger for 60 seconds. Magicka is increase by 20 points for 60 seconds. This page was last edited on 16 November 2013, at 14:58. Drains the target's Stamina by 130 points. Bows do 25% more damage for 60 seconds. Sabre Cat Tooth 4. Resist 20% of frost damage for 60 seconds. Magicka regenerates 100% faster for 300 seconds. Target is 85% weaker to shock damage for 30 seconds. However, merchants categorize these items as Food instead of Potions, so you can trade in them with innkeeper merchants as well as apothecary and general goods merchants. Pickpocketing is 15% easier for 60 seconds. Fully enchanted gear for alchemy and smithing (33% for both) plus potion bonus (35% ench - 139% smith) is giving me very good defense and damage without any exploits. Carrying capacity increases by 20 for 300 seconds. It can be used to make potions at an alchemy lab as part of alchemy. Restore 50 points of Health. The Smithing skill is used to create weapons and armour using metals and other materials available in the land of Skyrim, or to improve existing weapons and armour. It should be noted that when using a potion, the 30 second timer will continue during the smithing process itself. Because of the Fortify Restoration potions ridiculous effect to your potion strength, the Fortify Smithing potion will produce an equal effect. These are not the maximum strengths of a potion: they can be increased if alchemy perks are unlocked and also by fortifying alchemyskill. These poisons are not available from leveled lists. Blisterwort 2. You can also sell unneeded potions to raise gold. It's possible that these were intended to occasionally appear in other Thief Cache barrels, but whether by choice or a bug, they don't. Stamina is increased by 80 points for 300 seconds. For 30 seconds, weapon and armor improving is 30% better. Restore 55 points of Magicka. Stamina is increased by 20 points for 300 seconds. Destruction spells are 40% stronger for 60 seconds. Enter "The Dreamstride" for an unknown length of time. Increases Light Armor skill by 20 points for 60 seconds. Conjuration spells last 50% longer for 60 seconds. Another thing I have noticed is that you can gain a ton of skill by improving higher level items like daedric, dragon and ebony when you have lots of fortify smithing gear and a potion. I can basically one hit kill anything other than a dragon using items enchanted to … Target is 85% weaker to fire damage for 30 seconds. In this short video I show you the ingredients you need to make blacksmithing potions. Target is 85% weaker to magic damage for 30 seconds. Resist 25% of magic damage for 60 seconds. 3 pieces and store-bought smithing potions will get you to … Stamina is increased by 70 points for 300 seconds. The tables below are sorted by the effect of the potions. You haggle for 20% better prices for 30 seconds. See its page for more details.). Game content and materials are trademarks and copyrights of their respective publisher and its licensors. Invisibility for 50 seconds. These potions are unusual for the reasons noted. Walk on the surface of water for 30 seconds. Gold KanetCC (1.25×,1.27×) 5. Drains the target’s Magicka by 2 points per second for 15 seconds. Stamina is increased by 60 points for 300 seconds. You are 20% harder to detect for 60 seconds. Drain the target's Stamina by 1 points per second for 30 seconds. The available custom effects are listed at Alchemy Effects, and some especially useful custom potions are listed at Useful Potions. Restoration spells are 20% stronger for 60 seconds. The only mods that will conflict are mods similar to HBE - Hardcore and Balanced Experience which implements their own Smithing perks tweaks. Lockpicking is 30% easier for 60 seconds. Sabre Cat Tooth 6. Target is 70% weaker to magic damage for 30 seconds. Resist 15% of magic damage for 60 seconds. Looting. These potions are available from the standard potion leveled lists; the level at which each first appears is provided in the table. These potions are only available from the Thieves Guild's Thief Cache barrel in Glover Mallory's basement.DB The potions that appear are level-dependent, according to the levels provided in the table. So I enchanted and equipped an armor, bracers, ring and amulet with the Fortify Smithing enchantnemt, with a combined total of 74% better improvment on weapons and armor, then I drink a potion that fortifies smithing by 50%, and I immediately sit on a grindstone to improve my Ebony sword, but the result is the same as if I didn't fortify my smithing. These potions can be found in random loot or purchased from apothecary merchants. Conjuration spells last 100% longer for 60 seconds. Health regenerates 100% faster for 300 seconds. Magicka regenerates 80% faster for 300 seconds. Drain the target's Stamina by 2 points per second for 30 seconds. Most effect titles match those found in the Alchemy menu for the sake of simplicity, but some do not. Restore 35 points of Magicka. These potions can increase your weapons and armor a lot. Alteration spells last 50% longer for 60 seconds. Two-handed weapons do 30% more damage for 60 seconds. Restore 125 points of Health. One-handed weapons do 25% more damage for 60 seconds. I went from like level 97 to 100 in one shot this way because the item went from like worth 3000gp to 25,000gp or something. Restore 55 points of Health. I want all the buffs to Alchemy possible to make the strongest Fortify Potions. Target is 70% weaker to shock damage for 30 seconds. For the Fortify Attribute potions, places where randomly-generated bottles can be found are limited: Shrine of Akatosh, west of the Roadside Ruins. Increases Light Armor skill by 30 points for 60 seconds. Take your favorite fandoms with you and never miss a beat. Allowing for gear to be made 10,000% better than usual. Decrease the target's Magicka regeneration by 100% for 10 seconds. Leather Armour is created by using the pelts of animals that you have killed. It can be used to make potions at an alchemy lab as part of alchemy. Carrying capacity increases by 60 for 300 seconds. Health is increased by 40 points for 60 seconds. Spawn Commands. Health regenerates 60% faster for 300 seconds. Pickpocketing is 30% easier for 60 seconds. Target is 70% weaker to frost damage for 30 seconds. Health regenerates 50% faster for 300 seconds. Health regenerates 70% faster for 300 seconds. This may result in a reduction of your level of bloodlust if you are a vampire, or your acquisition of vampiric powers and effects if you are not. Once you find a combination of effects that works for you, you won't need the raw damage anymore. Stamina regenerates 50% faster for 300 seconds. This is a list of the built-in potions added by the Dragonborn add-on. Restore 75 points of Stamina. You haggle for 15% better prices for 30 seconds. One-handed weapons do 35% more damage for 60 seconds. Another relatively simple potion; this … The following is a list of Potion IDs. Lockpicking is 20% easier for 60 seconds. Lockpicking is 35% easier for 60 seconds. 1 Locations 2 Potions 3 Gallery 4 Trivia 5 See also 6 Appearances Glowing mushrooms can be found in caves throughout Skyrim. Spriggan Sap Bows do 15% more damage for 60 seconds. Alteration spells last 100% longer for 60 seconds. These potions are available from the standard potion leveled lists; the level at which each first appears is provided in the table. If you consume a Potion of Blood as a werewolf or non-vampire, it can result in you acquiring vampirism as a werewolf without any of the normal warnings that appear on the console after infection with vampirism after three days of drinking it. Pickpocketing is 25% easier for 60 seconds. Restore 25 points of Health. *points to 2* Using a Fortify Smithing 10% potion, while only being able to increase an item by 1, will only give you an increase of 0.1. Equivalent to feeding on human blood for vampires. ". Fortify Light Armor + One-Handed (Conflict), Fortify Lockpicking + Pickpocketing (Larceny), Fortify Marksman + Stamina Regeneration (Keenshot). The following table lists potions in Skyrim that are either unique or non-leveled. The following potions can be made, and are sold by Apothecary merchants. Pickpocketing is 20% easier for 60 seconds. The following alchemical ingredients can be used to create potions of Fortify Enchanting: Ancestor Moth Wing Blue Butterfly Wing Chaurus Hunter Antennae Hagraven Claw Snowberries Spawn Ash Spriggan Sap Enchanter's Potion Enchanter's … Carrying capacity increases by 50 for 300 second. Stamina is increased by 20 points for 300 seconds. This page deals strictly with potions and poisons found in the game environment and the inventories of characters, such as vendors. Invisibility for 30 seconds. 10 guaranteed bottles found in 7 different locations. Health regenerates 80% faster for 300 seconds. These poisons do not appear in standard leveled lists, and therefore are typically not sold by merchants or found in generic random loot. Target is 100% weaker to frost damage for 30 seconds. Magicka regenerates 70% faster for 300 seconds. Every level of Smithing increases fortification results, having 100 is best. You can make a smithing potion of +130% without glitching. Restore 150 points of Health. Ok so i JUST a few minutes ago found out how to create SUPER POWERFUL potions, using the exploit of creating restoration potions, unequiping etc. Creatures and people up to level 18 flee from combat for 30 seconds. Vampires heal 100 points of health. Cannot normally be sold to apothecary merchants. Looting Ingredients is the best way to find Smithing Ingredients.You can find a lot of jewels on defeated characters out in the wild. The following tables list potions and poisons that you can buy, find, steal, or receive as rewards. Decrease the target's Magicka regeneration by 100% for 20 seconds. As with all potions, all of the following weigh () 0.5 units. If you are a werewolf when this happens, it may result in your becoming a vampire/werewolf hybrid. Causes 1 point of poison damage for 10 seconds. Leather Armour is created by using the pelts of animals that you have killed. I don't really use potions, but I do smithing and enchanting just cause I love smithing <#> "" is the actual item's ID and "<#>" refers to how many of that item you want. Ingredients: Luna Moth Wing + Vampire Dust. Target is 100% weaker to shock damage for 30 seconds. There is no simple "Potion of Invisibility" per se in The Elder Scrolls V: Skyrim, but there are several with different durations. Increases Light Armor skill by 15 points for 60 seconds. Restore 35 points of Stamina. Blocking absorbs 25% more damage for 60 seconds. You can use potions to produce magical effects that can strongly support advancing your goals. Resist 50% of frost damage for 60 seconds. Finally I'll get all the Fortify Smithing buffs and drink my fortify blacksmithing potion and improve them. Decrease the target's Stamina regeneration by 100% for 15 seconds, Decrease the target's Stamina regeneration by 100% for 30 seconds, Decrease the target's Stamina regeneration by 100% for 45 seconds, Decrease the target's Stamina regeneration by 100% for 60 seconds. For 30 seconds, weapon and armor improving is 50% better. Blocking absorbs 15% more damage for 60 seconds. Restore 15 points of Health. Creatures and people up to level 23 flee from combat for 30 seconds. Many are quest-related. You haggle for 25% better prices for 30 seconds. Increases Light Armor skill by 40 points for 60 seconds. Resist 40% of fire damage for 60 seconds. Two-handed weapons do 50% more damage for 60 seconds. The tasks he gives appear under "Miscellaneous" in your Quest log. The following alchemical ingredients can be used to create potions of Fortify Enchanting: Ancestor Moth Wing Blue Butterfly Wing Chaurus Hunter Antennae Hagraven Claw Snowberries Spawn Ash Spriggan Sap Enchanter's Potion Enchanter's … Drains the target's Stamina by 30 points. Blocking absorbs 20% more damage for 60 seconds. Target is 70% weaker to fire damage for 30 seconds. Shimmermist Cave contains at least forty. For 60 seconds, items enchanted are 10% stronger. Health is increased by 80 points for 60 seconds. It is found only in potions and cannot be found on or applied to other items. Community content is available under. Restore 100 points of Health. Drains the target’s Magicka by 1 points per second for 15 seconds. I'm using Windshear for the stagger effect even though it only does about 55 damage. Is increase by 60 points for 60 seconds 70 points for 60 seconds target 's Magicka regeneration by 100 longer! 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